Cthulhu Noir was targeted to be a possible investigation horror adventure game set in the 1930s by Neocoregames. This was an in progress UI design, as the game was cancelled after the vertical slice production.
I worked closely with the art director and game designer, Péter Szegedi on the following assets: Logo, UI and ingame symbol design, design of ingame typographic elements.
Cthulhu Noir - Vertical Slice