Website powered by

Cthulhu Noir UI

Cthulhu Noir was targeted to be a possible investigation horror adventure game set in the 1930s by Neocoregames. This was an in progress UI design, as the game was cancelled after the vertical slice production.
I worked closely with the art director and game designer, Péter Szegedi on the following assets: Logo, UI and ingame symbol design, design of ingame typographic elements.

Opening page

Opening page

Main Menu

Main Menu

Save Menu

Save Menu

Tutorial Menu Background

Tutorial Menu Background

Sample Tutorial page

Sample Tutorial page

Restaurant menu, one of the key items the player finds in the vertical slice gameplay. (used motifs from supplied concept art in the border of an earlier Club Poseidon logo design, updated the Club Poseidon logo design)

Restaurant menu, one of the key items the player finds in the vertical slice gameplay. (used motifs from supplied concept art in the border of an earlier Club Poseidon logo design, updated the Club Poseidon logo design)

Restaurant menu in HUD after picked up.

Restaurant menu in HUD after picked up.

Character Clues screen

Character Clues screen

Solved investigation screen

Solved investigation screen

Investigation Questions

Investigation Questions

Game HUD

Game HUD

Game HUD with tentacles

Game HUD with tentacles

Other HUD elements: Cursors and item images

Other HUD elements: Cursors and item images

Cthulhu Noir - Vertical Slice